Please evaluate and correct the completed illustration.
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I used Copic Multiliner 0.1 (black) for the line drawing and Copic Sketch for coloring.
I personally tried to create a military feel while emphasizing the atmosphere (coolness), but did I draw it as I imagined?
I've only recently become interested in military knowledge, and I only have a little knowledge from online videos, wikis, and asking questions to AI generators, so I'm sure there are many things I could point out, but I would appreciate it if you could correct that as well.
Also, this is something I say every time I ask for corrections, but I'm really not good at coloring, so I would appreciate it if you could teach me how to color as well.
If there is anyone who can correct and evaluate my work based on the above, I would appreciate it.
Published date : 14 days ago
Updated date : 13 days ago
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13 days agoI think it has a cool overall look. I also think that each part is well drawn.
However, when you put them all together, the size balance tends to be a little off, so
I think it's a good idea to step back from the picture (from the paper) periodically while you're drawing and make an effort to check the whole picture.
The points to check are summarized in ① and ③ in the video below, so I recommend you take a look.
https://www.youtube.com/watch?v=PFbCyC-ljqA&t=855s
I've corrected the following points that I found of concern and borrowed the original drawing.
I tried to adjust it with a distortion tool, but that was difficult, so
I drew it roughly.
・The lines of the body are generally curved, so I thought it would be easy to look feminine.
If you are deliberately aiming for a feminine look for this character, I think this is a good way to draw it.
For more masculine and cool characters, drawing the body parts in straight lines will make it easier to express masculinity.
It will also be easier to distinguish if you draw the Adam's apple.
- The arm on the left side of the screen is longer than the right side. It will be easier to fix if you pay attention to where your hand will be when you lower your arm.
- It was hard to tell where the character was looking.
Is he looking at the weapon in his hand, or at his opponent?
If it's not clear, I think it would look better if he was looking at the camera.
(The attached image shows both a look at the weapon in his hand and a look at the camera)
- The overall composition is slightly tilted, so the top of the head is almost invisible.
You can't see it unless you lower your chin more.
I think it would be okay if you drew it from a bird's-eye view.
- The flow of the coat on the left side of the screen is a bit unnatural.
The hair flows to the right, so it would be easier to match it.
・I wasn't sure how the weapons were attached.
I think it would be good to have something like a ring to support each one.
・As for the belt buckle, men generally wear it on the right (the tip of the belt is on the left).
Nowadays, it seems okay to use both, but if the character is male, I think it will be easier to convey the difference if they match.
I think it's an angle composition, but I thought the belt was too curved like an inverted U.
The belt on the thigh is also drawn as if it were seen from a bird's eye view, which makes it feel strange.
If you are aware of where the camera is positioned, it will be easier to imagine how it looks from this position.
The original drawing I borrowed has been adjusted to the size of the attached image.
I think it will be easier to see the changes if you compare it by switching the layer display.
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