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Image material with texture overlay disappears when rasterized

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I have to add a image texture to every page and the texture was provided by the client and would be difficult to change. I spend a lot of time modifying the old texture since the one they use is not hd. Setting texture to overlay does not achieve the same look I want. I must submit the file in psd but when i try to raster layer or reopen the psd the texture disappears. Attached images show before and after raster.

The layer is a image material with "overlay texture" layer property. Since I'm saving in psd, im aware it will lose some .clip properties but i cannot even rasterize it. Is this an error? Is there a way to work around it? Please help it is urgent.

Published date : 10 days ago

Updated date : 3 days ago

English

Answer
  • 10 days ago
    The first texture image is loaded as an image material layer, and therefore it is only preserved in clip format.

    It's likely that this layer is incompatible with PSD data and cannot be handled.

    You will probably need to rasterize the image material layer.

    (If you want to keep the original image material layer as is,
    duplicate that layer and rasterize that.)

    Please refer to the FAQ below for instructions.

    https://support.clip-studio.com/en-us/faq/articles/20200018

    >Note
    If you want to draw on the image, please rasterize the image material layer.

    You can rasterize by right-clicking the loaded image layer in the Layers palette and selecting [Rasterize].

    ​───────

    After rasterizing, apply an overlay and save it in clip format.

    Then export it in PSD format.

    Check if the texture effect is preserved.
    • Japanese

  • 10 days ago
    Is the "Texture Blending" effect active in the "Effects" section of the layer properties for that texture?
    If so, turn off Texture Blending and adjust the overlay using only the layer's blending mode.

    Note that "Texture Blending" disappears even in CLIP STUDIO PAINT once the layer is rasterized.
    • Japanese

  • 10 days ago
    If the data is not retained even after following the steps above, there is a possibility that there is some kind of layer problem in the file being extracted, or that there is a program malfunction.

    Create a new canvas with the same settings and copy all the layer data to it. Save it in clip format. Export as a psd and check if the textures are retained.
    If they are retained, there was probably some kind of problem with the original file.

    If they are still not retained, there may be a problem with the application itself.
    https://support.clip-studio.com/en-us/faq/articles/20210058
    https://support.clip-studio.com/en-us/faq/articles/20190313
    On the PC version, even if you uninstall, your works, materials, settings, etc. are managed and stored separately, so they are not deleted and are retained.
    After uninstalling using the procedure described in the above FAQ,
    restart your device. After restarting, reinstall the version that matches your license.
    • Japanese

  • 10 days ago
    In the first attached image, the image material layer's blending mode is set to Normal and its opacity is 100%.

    The blending mode of that layer itself is not Overlay.

    In the second attached image, if it were rasterized as is, with the layer's blending mode set to Normal, the drawn area (the brown thumbnail in the first image) should normally be preserved.

    However, judging from the second image, it appears to have become transparent. It looks like it has disappeared.

    Please carefully review the information provided by Usapyon.
    • Japanese

  • 10 days ago
    Texture synthesis refers to this:

    https://tips.clip-studio.com/en-us/articles/1883#:~:text=property%5D%20palette%E2%80%99s%20%5BEffect%5D%20%3E%20%5B-,Texture%20combine,-%5D.
    • Japanese

  • 8 days ago
    thank you for the help everyone, it appears the only choice is to use blending mode instead of texture combine for psd.
    • English

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