Timelines
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The Idea is to have a finished product that reads all timelimes thus all timelines rendering and playing at the sametime showing me my full complete animation. I want all timelines to be visible and active and act as like normal layers, meaning- (if you switch a layer off your left with only the visible layers).
I dont like knowing if I start two timelines to work with one is invisble as one is active even though both timelines/layers are active. Can I not set the first timeline to be foreground whilst all other timelines set to background?
And is anyone else having 3D glitches - unable to veiw a 3D object once uploaded or imported?
Published date : 4 years ago
Updated date : 4 years ago
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4 years agoI thought about it and I doubt it can work but I wil give an example.
Timeline 1 = Foreground. This Timeline is set to 30 FPS and places all your work drawn on top of all other timelines. All your folders in this timeline will be presented then too on top of all other timelines but will remain the same within the governing timeline law.
Timeline 2 = Background. This timeline works completely differntly to the firsttime when dealing with Frame rate. Background noise can be described in a more comfortable fashion rather than spacing out cels to create an effect of a 15 FPS animation running on a 30 FPS timeline.
Timeline 3 = Background. This can be of distant mountains or trees or vehicles way out in the distance but are moving due to effect or momentum. this frame would then most likely be set to 60 FPS as to get a very seemless movement and keep clear consistency without placing any strain upon the eyes. with tiny skips and jitters.
Once the animation is fully Mutual and completed then movement will seem even more realistic. The current moving pictures watched on certain screens can seem exhausting when the screen pans from left to right and the background glides from one side to the other - it is possible to skips and jitters mostly in shows like pokemon, digimon, naruto, dragon ball z, etc. The idea is using the exact same software to crete mutiples of timelines working in coordination of each other. smoothness is key- English
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4 years agojust made it
The distant view is 60 Fr
The cat is drawn at 30 Fr with 2 Fr
Weed is 30 Fr
An animation CLIP file that I worked on at 30Fr
Loaded as a file object on the 60Fr timeline
It is "file object" from "Read" of the file menu
It can be read in the same way as audio and movie
I made an animated GIF
My browser could not play with 60Fr- Japanese
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4 years agoLol - now that is AWESOME!
thanks for the illustrations sweet cheeks psss swsss swss
That does look amazing but I must ask how much timelines did you use and what process did you use to do this. I did notice you said you you imported which I kinda expected needed to be done.
Just so you know, the Idea is to remove almost completely any chop within the vidoe and I dont mean loop chop I mean play chop. Though I know the amount of frames used within 60 fps and 30fps count for making a seemless animation with your current animation I still see chop.
I looked over it again and I found it - your cat is animated more cartoony/anime than the movement of the foreground and the background.
But how exactly did you create this piece???- English
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4 years ago^ ^ / Thank you
Animation CLIP files can be loaded into the timeline
Select "Create File Object" from "Import" on the File menu.
Load a CLIP file
Because "paper" is still displayed when loaded
Select the imported layer in the layer palette with the object tool
Since the pull-down item "Render setting" is displayed in the tool property
The background is transparent by unchecking "Draw paper"
Combine distant view animation, cat animation and near view animation
I work on the assumption that it combines from the beginning
The content of the layer is as simple as sliding- Japanese
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4 years agookay I will try
What you did is perfect but seems to prove my point. I will try and show you what I mean and then hopefully you can try and achieve this for me- English
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4 years agothe last picture is showing ALL three differnt frames per second in the same timeline.
In the same timeline waterfall is 30 frames per second, Car is 60 Frames per second and person with the watch is 15 frames per second.
The timeline is operating three differnt frames per second at the same time- English
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4 years agoIf you mix videos with different timings, the frame rate will be adjusted to the fastest 60 fps.
You need a drawing of 15 images for moving the clock hands. Replace every 4 frames.
The animation of the waterfall replaces the repeating image with 3 frames every 2 frames. (3 repetitions are the fastest)
The animation of a car draws two repetitions of a tire part (a blur of a tire) as a difference of drawing.
Activate the layer's keyframes and adjust the Magnification and Position from start to stop.
In the reference screen, the size of the frame is variable represents the frame of the car coming from the far side.- Japanese
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4 years agothats exactly what I kind of guessed - Thank you very much.
I assumed that if I tried to blend multiple timelines the dominant timeline would just configure the entire timesheet to run under its selected frame rate. I'm guessing the only way to counter this is by importing all finished projects into another editing software and hopefully allowing all timelines to keep there own individual frame rate whilst merging the animations together. Was my only conclusion, Otherwise, it would have to be done the way you have just suggested.
The reason I asked is because I'm starting an animation project of my own and I'm trying to aim for crisp detail and exceptional visuals. I have practically everything I need except for a team and funds. I'm having to start small you see.
loved your animation!- English
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4 years agoThe copy and paste of the orderly merge said
In 15Fr animation project
Copy the animation folder of the layer palette
Another 60 Fr Animation Project
You can paste it into the layer palette
The frame rate is also converted properly (15 → 60, 30 → 60)
In this case be careful
Don't paste in animation folders
Paste on animation folder
Also
Copy a 60Fr project and paste it into a 15Fr project
Converted to 60 Fr → 15 Fr- Japanese
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4 years agookay i see your point.
Thanks again.
your saying that even if I upload multiples of timelines into another software that software itself will only run all my data under one new timeline. No matter what.
that's why I'm saying it would be best if each tmeline worked like layers.- English
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