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Change hue to gradient without losing shading

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I'm working on changing the coloration on a texture for a 3D model of a flower. The texture has shading around the edges of the petals that help give them depth. I want to change the color of the petals from a solid purple to a gradient of red to yellow but I haven't been able to find a way to do it without losing the shading. Any tips would be helpful! I'll include a picture of the texture for reference.

Published date : 9 days ago

Updated date : 2 days ago

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  • 9 days ago
    Select all but green, go to edit, color correction, hue or gradient map. In your case hue alone will do the job.

    If you want multicolored petals, you can also create layer on top, set to color mode and airbrush any color. The color vibrance will depend on base luminosity. You can correct it using levels or contrast.
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  • 9 days ago
    Hmm, that's not really doing what I want. That's making the darker areas of the petals be one end of the gradient and the lighter parts of the petal be the other end of the gradient. I want to have it so the gradient starts at one end of the petal and ends at the other end without removing the shading on the petals.
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  • 9 days ago
    Then use other methods mentioned, not gradient map. You can just create new layer and play with layer modes and colors. You will have to color if you want a gradient on those. Have you tried color mode? Various light modes? Overlay mode?
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