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When importing an FBX file created in Blender, root node folders are not created.

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https://youtu.be/iDGyj-zxerU?si=ykP1Yz-4GtTG_px8

As in the linked video, even though meshes were created with different layers in Blender and exported as an FBX file,
When you load the file in CSM (clip studio modeler), no folders are formed in the root node, so you cannot create an object list when making it an asset.

I would appreciate your reply if there is a way to create an object list when registering an asset through CSM.

Published date : 10 days ago

Updated date : 10 days ago

Korean

Best Answer
  • 10 days ago
    If the model contains an armature, it is impossible to have layers or load more parts. It becomes a single layer object. You still can register movability and textures, but not layout (no parts to arrange).

    If an object does not require bones, like toilets, drawers, closets, there is no need to use bones. Just set right origins for each part (different layers) and you can move them in CSP around the origin and also set up movability tab (drawers move out, doors open an so on).

  • 10 days ago
    Thanks for your help again.
    I presented you some clippy again.
    • Korean

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