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3d modeler texture problems

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Hello,

For some reason the 3d modeler won't show the textures on some of my models, in the modeler when I put them in there.
I bake the textures into my models before exporting them and I can see they're there in blender, so they SHOULD be on there. They simply don't show up when imported into the blender.

I hope someone knows how to fix this!

Published date : 10 months ago

Updated date : 10 months ago

English

Answer
  • 10 months ago
    >They simply don't show up when imported into the blender.

    Does this mean that if you import the FBX file exported with blender and then import the FBX file into blender again, the texture will not be reproduced?
    • Japanese

  • 10 months ago
    I'm sorry, that was a type I didn't notice! I meant that they don't show up when I import them into the modeler. When I see them in blender the textures are there, especially since they're baked into there. It's solely in modeler where I only get gray
    • English

  • 10 months ago
    Export it as awcopy, enable texture button on export settings.
    • English

  • 10 months ago
    When I check "Statistics" in "viewport Overlays" in blender, Objects, Vertices, Edges, Faces, and Triangles are displayed. What are the numbers for that character?
    Please let me know for reference.
    https://reflectorange.net/wp-content/uploads/2022/10/blender-Statistics.jpg
    • Japanese

  • 10 months ago
    @Noborius -
    I have tried that as well, copy + textures embedded, but that still doesn't make them show up despite the textures being baked in.

    @うさぴょん -
    Objects 5
    Verticles 30,339
    Faces 43,182
    Triangles 43,182
    Memory 104,3 mb
    Edges aren't shown in blender 2.83
    • English

  • 10 months ago
    If you reduce various data, you may be able to display textures with CLIP STUDIO MODELER.
    Cats Blender Plugin
    https://www.youtube.com/watch?v=1ZW-BuUxb2g
    This is a plug-in that can be used when converting data from VRM to FBX.
    It seems that VRM, MMD, XNALara, FBX, etc. can be imported to reduce weight.

    The figure below is an example of saving VRM data in blender 2.93, saving it as FBX, and importing it with CLIP STUDIO MODELER.
    The upper image is saved in FBX as is, and the lower image is processed with the Cats Blender Plugin and saved in FBX.
    • Japanese

  • 10 months ago
    Cats Blender Plugin can do a lot of things.
    https://shinrinmusic-com.translate.goog/cats-blender-plugin-how-to-use/?_x_tr_sl=ja&_x_tr_tl=en&_x_tr_hl=ja&_x_tr_pto=wapp
    • Japanese

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