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Align the squares when deforming the mesh neatly with the squares of the perspective ruler

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I draw a complex machine using trigonometry (front view, top view, side view) using the XYZ grid of a perspective ruler.
Currently, I am manually aligning the mesh deformation squares with the perspective ruler squares.
It takes a lot of patience to match that thin line of mesh deformation with the thin line of the perspective ruler, but there is no convenient function that automatically clicks the mesh control point when it approaches the intersection of the perspective ruler. Is it?
I will have many opportunities to draw machines (no pun intended) from now on, so I would appreciate it if you could give me some advice.

Published date : 30 days ago

Updated date : 30 days ago

Japanese

Best Answer
  • Not applicable
    30 days ago
    There is no convenient function that automatically clicks into place when you bring the control point close to the intersection of the perspective ruler.

    Returning to the original topic, if you want to match the perspective ruler, wouldn't it be possible to make adjustments in up to 4 places using free transformation instead of mesh transformation?

  • 30 days ago
    thank you very much.
    It was helpful.
    • Japanese

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