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Resolved

I can't import fbx files.

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I converted 3D materials distributed by Unity to fbx, checked them in Blender, and it said they were not compatible with Clip Studio EX.
I tried the same method with other materials, but it's not stable, with some materials being able to be loaded and others not.
Is there any good way to do this? Also, what could be the cause?

Version information
Blender ver2.93
Clip Studio EX Ver2.0

Published date : 9 days ago

Updated date : 9 days ago

Japanese

Best Answer
  • 9 days ago
    It's in Binary, so what would happen if you changed it to ASCII?

    Are there any textures in a format that cannot be read by Clip Studio Paint?

    If so, change it to png or something similar.

    I don't think it can be read if it exceeds 8bit/color.

    If you can save it as gltf instead of fbx, try that too.

    I feel that it has better compatibility with Paint than fbx.

  • 9 days ago
    @Usapyon Changing it to glb solved the problem.

    @BigField So there are various ways to say it other than import.
    I'm not very good with computers, so I'm sorry if my explanation is confusing.

    I looked it up but couldn't figure it out, so this was very helpful. Thank you for your reply.
    • Japanese

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