Does a brush's image material size affect performance?
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If I should change the materials, is there also a way to open them as images and edit them directly? Because so far I've been making completely new ones whenever I've wanted to update them and that seems a little... inefficient
I apologize in advance if these are dumb questions but I'm still something of a noob when it comes to both clip studio and working digitally
Published date : 4 years ago
Updated date : 4 years ago
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4 years agoIt ’s a simple question, but it ’s important to increase your experience.
So, it takes time, but I think that you should make it about 2000/1000/500/300 and test which one is easy to use by yourself.
I think that deterioration can be minimized by making a material from a large size down.
Acquiring experience is not inefficient.- Japanese
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4 years agoHuh. There's no reply option. Well, anyway, thanks for the response and you're definitely right about the experience part but the inefficiency I mentioned comes from the fact that instead of downsizing the materials for the brush I'm using, I'm completely recreating them at smaller resolutions from scratch instead which I'm sure isn't the proper way to do it. I'm just at a loss at how to directly edit these materials, as you would any other piece of artwork
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4 years agoNo, I use the brush at about 10px on average, my computer would explode if it tried to run a 2000px brush haha. it's the materials (I've attached a photo of what I mean) that I created that have a resolution of 2000x2000, and I don't know if that's necessary, or even how to edit these materials. I'm sorry if what I'm saying is confusing but I'm just getting more and more confused myself
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